Leave it there until X lands in Sigma's room. When Zero starts talking, do not let his dialogue disappear. If done correctly, X will fall through the hole when Zero punches it out. Dragon Punch your way in and try to land where Zero will punch his hole after the dialogue. Right before you enter the room where Sigma drops in, stop. To do this trick, you must have all of Zero's parts and the Flaming Dragon Punch. The enemy that was frozen will no longer be there. Freeze the enemy with a normal shot then pause the game. This will work with almost any enemy that can be frozen with the Crystal Hunter. Another difference is whether or not the player collected any upgrades from capsules - if Mega Man X has no additional armor, Zero will appear for a moment when the cast roll transitions to the boss list, otherwise he will be missing (hearts and tanks are not factored). The first and most obvious difference is whether or not all of Zero's parts were collected from the X-Hunters if the player didn't collect them, Zero will be fought and a black copy of Zero will appear in the ''Thanks for playing!!'' screen, but if they were found then Zero will not be a boss and the real one will take the fake's place. There are two hidden features in the ending, which are triggered from different variables. Keep holding until the test appears on screen. To see the Mega Man X2 diagnostic test, hold the B button on controller 2, then turn on your system.
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